Jessica Walsh is a designer, art director, and illustrator working in New York City. She is a partner at the New York based design studio, Sagmeister & Walsh and teaches at the School of Visual Arts.
Her work has been featured in numerous magazines and books, and won design awards from the Type Directors Club, Art Directors Club, SPD, Print, Graphis, among others. She has been named Computer Arts magazines "Top Rising Star in Design", an Art Directors Club "Young Gun", and Print Magazines "New Visual Artist" and L magazines "25 under 25 Envy List". She has worked with studios such as Sagmeister Inc, Pentagram Design and Print Magazine, and freelances for a variety of clients such as the The New York Times, AIGA, Computer Arts & I.D. Magazine, and Technology Review.
Jessica will speak about the value of play, and it's importance biologically and historically. She will discuss how play is at the heart of any creative process which requires innovation, and how one can enter a state mind in which you are at play. Play was crucial to her own development, and she shares how it influenced her career path as well as some of their recent work at Sagmeister & Walsh.