Félix Luque Sánchez & Damien Gernay

Felix Luque Sánchez (Oviedo, Spain, 1976) is an artist whose work explores how humans conceive their relationship with technology and provides spaces for reflection on current issues such as the development of artificial intelligence and automatism. Using electronic and digital systems of representation, as well as mechatronic sculptures, generative sound scores, live data feeds and algorithmic processes, Felix creates narratives in which fiction blends with reality, suggesting possible scenarios of a near future and confronting the viewer with his fears and expectations about what machines can do.

Damien Gernay was born in 1975, in the suburbs of Paris. Between 1994 and 1998, he studied design at Ecole Supérieure des Arts (ESA) Saint-Luc Tournai in Belgium. From 2003 to 2005, Gernay was an artist-in-residence at Le Fresnoy, National Studio for Contemporary Arts in Tourcoing, France, a center for interdisciplinary artists. In 2007, he established his own design studio in Brussels. Gernay’s work is highly experimental, driven by his desire to challenge boundaries between art and design. His pieces often reflect a reverence for nature and the enigmatic; his larger oeuvre focuses on materiality, texture, and ambiguity. Close to the considerations of a painter or a sculptor, the imponderable plays a decisive role in his practice. The error is accepted and assimilated, making each piece unique with its own history, complexities, and intimate paradoxes. He combine control with spontaneity, mixing the smooth with the rough. 

Portrait © Julien Renault


KIT Felix Luque - Bois Mort 2.jpg

Bois Mort (part of Memory Lane)

In Memory Lane the artists 3D scanned a small forest situated in the back of Iñigo’s house in Asturias. It’s a snag forest; dying trees and branches naturally creates chaotic architectures. Inspired by this landscape, they developed a simple assembling system capable of generating complex structures using light tubes (100 units of 36w TLD). These electronic branches generate light behaviors. And sound is then transduce and amplified from the electromagnetic fields of the electronic lights components, using loudspeakers. It is a transducer of a physical signal (light - electricity) into another (sound). The installation thus creates an electronic and poetic image of a concrete territory dear to the artists' memories.

A production of “secteur arts numériques, Fédération Wallonie-Bruxelles”